Hermit Crab

Card Description

1 U

Creature - Crab

2/2 Common

When a creature is returned to its owner's hand or library, if that creatures power was greater than Hermit Crab's, put a +1/+1 counter on Hermit Crab.

Originally it sought refuge in small shells, but after some time found itself living in some discarded plate mail. Later still, it used an abandoned ship.

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